How Resident Evil Village Sets A New Standard For Mobile Gaming
Darryn Bonthuys
11/8/2023
AAA games on smartphones have been viable for a few years now, albeit with a few catches. Microsoft's cloud gaming allows for Xbox games to run pretty decently on mobile devices if your internet is strong enough, but what of a full-fledged blockbuster on a smartphone without needing to make any technical concessions? Right now, Apple is leading the way with its new iPhones as the company has begun taking the first steps into the AAA space with a mobile port of Resident Evil Village that delivers the full experience to a smaller screen. Barring a few caveats, Apple is laying the groundwork for an impressive future of handheld gaming.As GameSpot's Tom Caswell discussed in his hands-on time with Resident Evil Village on the iPhone 15 Pro, Resident Evil Village on the smartphone is essentially the same game as the MacOS version. Visually, it's stunning, but performance does dip when all graphical settings are cranked up to the max. A little tinkering to play the game with more modest settings applied, and Tom was ready to brave Lady Dimetrescu's castle.While the game is a technical showcase on the latest iPhones, the touchscreen controls leave much to be desired. Fortunately, there are options like the Xbox wireless controller that can be paired with an iPhone using its Bluetooth functionality, or more conveniently, a cradle controller like the Backbone that makes the iPhone look like a high-powered Steam Deck once it has been attached. With the game running at 900p on medium settings and a higher frame-rate, Resident Evil Village hits that sweet spot for not only quality and performance, but also for battery life. This is an issue that the Steam Deck and Asus ROG Ally struggle with constantly, but the iPhone 15 Pro battery looks like it can provide a solid number of gaming hours.Continue Reading at GameSpot...
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