Starfield Designer Says Game Fell Short Of Fallout And Elder Scrolls, Calls Space "Inherently Boring"


Chris Compendio
10/22/2025

A former Bethesda designer has some theories on why Starfield didn't take off the same way the company's other marquee RPG franchises did.Speaking to FRVR, developer Bruce Nesmith, who worked as a systems designer for Starfield before leaving Bethesda in 2021, complimented the space-set RPG, while opining that it didn't reach the same heights as The Elder Scrolls or Fallout."I think it’s a good game," Nesmith said. "I don’t think it’s in the same calibre as the other two, you know, Fallout or Skyrim, or Elder Scrolls rather, but I think it’s a good game." Nesmith added that he remains proud of the work that he and his former colleagues contributed to the game.Continue Reading at GameSpot...

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Categories: Science | Space

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