MindsEye's Rough Launch Could Have IO Rethinking Future Publishing Plans
Eddie Makuch
9/5/2025
Hitman developer IO Interactive got into the publishing game with its IOI Partners program, and MindsEye--from former Rockstar developer Leslie Benzies' Build a Rocket Boy--was the company's first published game. The game struggled mightily out of the gate, with many criticizing its technical performance, among other things. Now, IO's CEO, Hakan Abrak, has reacted to the launch and discussed whether or not the company will continue to publish others' games.Abrak told IGN that when IO was first chatting with Build a Rocket Boy, the idea was to find a way to "support them," because IO believed in the company's "great ideas." IO was coming in to help Build a Rocket Boy--a brand-new game developer with no releases under its belt before MindsEye--distribute the game.For whatever reason, MindsEye had issues, and Abrak addressed this frankly. "Well, that was definitely tough, right?" he said. "It was a tough reception. It wasn't what they hoped for, and also what we didn't hope for at IOI Partners."Continue Reading at GameSpot...
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