How Bryan Fury’s Infamous Laugh Kicked Off Dialogue in the Tekken Games


Wesley Yin-Poole
6/5/2024

Katsuhiro Harada, chief developer of the Tekken series, has offered a fascinating insight into the making of the fighting game franchise’s characters, specifically their dialogue — and in the process revealed why one Tekken character in particular became popular despite saying nothing at all....

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Categories: Games

Tags: bryan | character | chief | developer | fighting | game | games | making | revealed | series | tekken



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