Ken Levine Says 2K Really Pushed For BioShock To Have Two Endings


Hayley Williams
3/27/2024

BioShock creator Ken Levine is doing the rounds talking about his upcoming game Judas, but he's also taken some time to reflect on his past work--including expanding on his problem with BioShock's ending. Speaking with IGN, Levine explains that BioShock's multiple endings were something 2K really pushed for, and that he "didn't really have [his] heart in.""I didn't really want the two different endings and that was one of the few concessions," Levine explained. "The publisher didn't make too many demands on us, so I don't want to say they were overbearing, but that was one thing they really wanted and I didn't really have my heart in. I don't think those endings were super great. They wanted the two endings and I wanted a much more ambiguous ending and let the player do a lot of the work in their head."When asked what ending he would have chosen for the original BioShock, Levine said, "I never wrote it, but I kind of felt I wanted to," explaining that "it's tricky."Continue Reading at GameSpot...

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